Hey there, future game creator. Ready to cut through the noise and actually build something?
Most game dev courses take weeks before you see results. Not this one.
Get started in a few clicks. No complicated systems to setup.
Here's what you'll accomplish:
Day 1: Write your first lines of code while others are still setting up.
Day 2: Get a game window up and objects moving on screen.
Day 3: Implement collision detection and multiple moving objects.
Day 4: Refine game physics and player controls.
Day 5: Add AI, scoring, sound effects and an advanced gameplay mechanic.
Why this course stands out:
It's efficient: 5 lessons of focused, practical learning. No fluff.
It's innovative: We're using Odin - a modern language gaining traction in game dev circles.
It's hands-on: You're building a game straight away and learning how to add a twist.
It's foundational: The skills you learn here apply to any game you'll want to build next.
Why Pong?
Pong has functionality that carries over to most games even today.
Collisions, player movement, rendering, score system, managing state
5 lessons, 1 PDF, 27 pages
The PDF link is sent directly to your inbox.
Go at your own pace.
If you want something a bit more advanced, in C - a free intermediate game programming course on YouTube
99.5% of the 102,224+ students gave it a thumbs up
Here's what people are saying about it:
Frequently Asked Questions
- Do I need programming experience?
- A little bit. We don't go into any advanced topics in this, so understanding what variables and functions are should be sufficient.
- What if it's not right for me?
- No problem! Just unsubscribe at any time to stop receiving emails.
- What if I need help?
- There is a Discord server in which I can personally answer any questions you may have. If I'm not available, try chatting to the other students!
Ready to demystify game programming?
Curriculum
Day 1
- What is (game) programming?
- Our tools: Odin, Raylib
- Hello world program
Day 2
- Opening a window
- Simple game loop
- Keyboard input
- Drawing moving objects
Day 3
- Multiple moving objects
- Collisions
Day 4
- Player paddle setup
- Ball collision and bounce
- Reset the game state
Day 5
- AI Player
- Score
- Sound effects
- Adding to Pong: Boost mechanic
A Letter From Me
Hey there,
I believe that programming is a discipline worthy of craftsmanship.
I also know that life doesn't always afford us the necessary time we need to perfect our creations.
As such, I tailor what I teach to lean more on the practical side.
However, there is a huge difference between being practical, and thoughtlessly adding libraries to our projects.
We use a minimal amount of libraries in these courses, not because I want to make things hard on you and I, but because I:
- Want to create the best outcome for you
- Want you to create the best outcome for your players
- Want to teach how to solve problems when tools you use don't work how you expect
If that resonates with you, just fill in your email and I'll send you a link to download the PDF.
I'll also send you free tips every now and then as well as a newsletter.
I don't ever want you to feel spammed, so unsubscribe at any time.
Cheers,
— Dylan
Join 311+ programmers who get their free mini-course
- Real game code
- Easy to implement
- Low friction learning environment
- Straight to your inbox (no sign-ups or logins)
- It's Free
really great video! keep it up🙌
this is really good stuff I wish I knew earlier
very good video as always!
Awesome thank you
fantastic video! what nerdfont are you using in vim?
you need to increase sound volume. but as always great work
Hello, what app are you using to draw? Btw thanks for great videos!
is it still going on? it's a great serie ! ^^
@DylanFalconer Thanks for the response! I will check out the newest episode. In my own project I had just decided to store the physics bodies of an entity with the entity data, but that might change. Great videos!
Amazing! I'll be sure to share this series with my friends
looking forward to this series, very interesting project
Really love the tutorial series, you don't go indepth into pointless things like how to download files from the internet, like most tutorials I see You actually state the prerequisites AND continue to acknowledge that said person would already know how the prerequisites during the tutorial Awesome content, subscribed
This is amazing, and I love your code editor setup
WoW! WoW! What am I looking at? This ... Is .... AWESOME!!!!! 😍😍😍
Yes!! I can't wait to watch this after work <3
Great, im going to run through this course starting this evening, thank you!
Thanks the incredible project!
Programming is amazing
Nice Super Crate Box clone!
you have great videos. do not rush
Nice and effective video. Congratulations. Nice job! :)
Very Cool, Very Clever Writing. you are programming like a master. God bless you.
although I have been studying C & OpenGL for Graphics Dev, this series has presented interesting ideas.
Here, have some motivation :D
amazing series , love your videos, and thank you very much !
Glad to see another video in this series, it's been extremely interesting so far.
I really like this compact format. Great series so far.
Fantastic work!
Amazing content
Very good! Thank you for the videos!
This is an awesome way to learn C and game dev. Love it
very nice it's cool to see that you are still up and going with the series
Great video, loving this series.
Amazing series, keep it rolling :D
Nice one!
Amazing! I'll be sure to share this series with my friends
looking forward to this series, very interesting project
Really love the tutorial series, you don't go indepth into pointless things like how to download files from the internet, like most tutorials I see You actually state the prerequisites AND continue to acknowledge that said person would already know how the prerequisites during the tutorial Awesome content, subscribed
yoo thanks so much, nice vid
it's really nice to see you back!! nice video btw
very nice video. keep up the good work!
Amazing video :)
Been following this series since part 1! Learned so many things and I may need to rewatch most of it again as im not too familiar with OpenGL and shaders so still struggling to keep up. Thanks Dylan!
this is a great series dylan!
Love your videos I'm a new subscriber, keep up the amazing content you helping me a lot, thank you !! Looking forward for the next video in the series!
such a good series, hope there's more to come!