"I've learned more about practical game architecture in this course than I did in years of trying to figure things out on my own. The focus on fundamentals rather than engine-specific details is refreshing and exactly what I needed."
Build Metroidvania, RPG, Strategy, and Roguelike engines from scratch. Learn collision systems, state machines, save systems, and more.
Create your own tools. 17 lessons on building an in-engine level editor so you can edit and test instantly.
Write games that run at 60+ FPS. Understand memory management, optimization, and efficient architecture.
Never worry about Unity's pricing changes or Godot's limitations. Own 100% of your code and game.
Every lesson includes both video and written versions. Learn at your own pace, your way.
Get help when you're stuck. Active Discord community and direct access to ask questions.
Pixel-perfect collisions, smooth animations, ability gating, boss fights, save systems, and more.
2.5D graphics, turn-based combat, inventory, quests, dialogue trees, NPC schedules, and complete game loop.
Exact features TBD.
Exact features TBD.
Yes, basic programming knowledge is required. If you're new to Odin or Raylib, grab a free mini-course where you build Pong in 2 hours to get you started.
You won't be alone! Each lesson has a discussion thread, and there is an active Discord community for real-time help.
Yes! 14-day money-back guarantee. If the course isn't right for you, just email me for a full refund. No questions asked.
Absolutely! You get lifetime access including all future modules and updates. The RPG module is actively being developed.
Six years ago, I was stuck.
I'd been a web developer for a decade, but my dream was to make games. Every time I opened Unity or Godot, I felt like I was fighting the engine instead of building my vision.
So I did something crazy - I decided to learn how games actually work. No engines. No abstractions. Just pure game programming.
It was hard. Really hard. But after months of study and practice, something clicked. Then, after more months, another thing clicked. And so on...
Now, 140,000+ developers have learned from my YouTube videos. But YouTube tutorials aren't enough for deep understanding.
That's why I created this course - to give you the complete path I wish I had. No more piecing together random tutorials. No more engine limitations. Just you, your code, and the games you want to build.
Ready to take control of your game development journey?
Join 100+ developers mastering game architecture
Get Instant Access → $347